RTCW's plot is a mishmash of cheesy cut-scenes and half-baked mission objectives involving the Nazis' attempts to create zombie supersoldiers during World War II. The weak story and the fairly predictable enemy Al mean the game doesn't forge the enthralling feel of games like Halo or Half-Life.
Fortunately, that's the only real downer in what is otherwise an outstanding dose of FPS goodness. The exciting gameplay mixes gonzo combat with occasional stealthy moments and lots of "unlock the door" puzzles. On a typical mission, you'll start out chasing some whup-the-Nazis objective like trashing V2 rockets, and along the way, you'll gradually encounter spooky occult …

No comments:
Post a Comment